消费品设计

消费品是日常使用的产品。 例如办公室、厨房、卫生清洁,当然还有电子产品。 在这个领域,产品的功能往往相差无几。 因此,设计就上升到了非常特殊的地位。 设计通常是除了品牌和价格之外唯一的区别特征。

设计的发展必须与各个目标群体密切相关,从而孕育设计概念和独特功能,使产品吸引人并令人信服。 经典的设计,如形式、颜色、重要性、触觉和人体工程学以及命名和品牌化在消费品部分都至关重要.

 

然而今天,设计还需要考虑诸如噪声、信号和产品重量之类的因素。 所有这些特征一起构成了用户体验、整体感知和评价。

此外,defortec也不断尝试为公用事业而开发新想法,并在产品的使用中提供明显的附加价值。我们从完美设计和其他可能性的结合出发,创造完美的产品。

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其他类别

Good to know...

A small glossary intended to
simplify the understanding of design Glossary
"User interface design"

Design and functional development of a user interface. Interface is a part or an act, in which a person makes contact with a machine or a product. The simplest example therefore is a light-switch: it‘s not part of the person, neither part of the machine (light), but an interface between. For being useful and important for persons, the interface should be based on human needs and skills. If you look at it systematically user interface belongs to the „Man Machine System“ (MMS): Man  ↔ Man-Machine-Interface ↔ Machine. Different sciences are focused on that theme, e.g. informatics, the Cognitive Science research and psychology. The basic knowledge for user-friendly interface design is developed in design and ergonomics. The specific field of activity is Cognitive Ergonomics, System Ergonomics and Software Ergonomics (usability engineering).


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